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AI Agents Create 3D Models
Explore using LLMs to generate and verify Blender code for creating 3D models, overcoming common quality, cost, and time challenges in asset creation.
This talk explores a novel approach to generating 3D assets for video games using large language models and Blender. We’ll dive into how LLMs can be used to generate and verify Blender code, overcoming common challenges like quality, cost, and time typically associated with 3D model creation. We’ll also showcase several examples of models generated using this method.
Profile showcases Python testing, Svelte music analysis, and self-hosted image-to-text model implementation.
AI generates 3D assets: clean topology, structured native .blend files.