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Social Engineering LLMs in Game
Explore how a realistic game uses LLM-driven NPCs to demonstrate social engineering attacks, guard‑rail bypasses, and practical strategies for LLM security.
Previously I wrote a free hacking game where you chat to NPCs to get password info, clues, etc … then I upgraded it to use an LLM for each NPC, and now you use social engineering techniques to trick the LLMs into giving you their passwords, their personal email addresses, etc.
Legacy GPT-4o worked great. GPT-5 caused me some problems … LLMs get ‘too clever’ and the NPC’s narrate how they’re “walking down the hallway to go talk to IT” when you’re trying to get them to give you a password (player pretending to be the IT dept).
(everything is fake - obviously! This is a game! NO real servers were harmed!)